I’m still here, just been busy with life.
I’ve mostly been busy programming with OpenGL. I’m hoping to write a few simple tutorials using GLUT to get rid of the nasty Windows code. I’ll also be posting a DevIL image loading tutorial, because there are so painfully few on the internet. Basically, anything I struggle with finding information on, I will post a tutorial for when I get it figured out.
Planned so far:
- Making an OpenGL window with GLUT (Windows)
- Drawing primitives
- Changing view and using a ‘camera’
- Light
- Materials
- Loading textures with DevIL and displaying with OpenGL
- Mixing materials and texturing
- Putting it all together (Light, materials and textures)
Some extra tutorials
- Tips and tricks (skyboxes, skydomes, skyspheres)
- Collisions and 3D Vector math (probably split in two tutorials)
- Screenshots with OpenGL and DevIL
That’s quite a bit of code to write, so it’ll take me a while. I’ll likely end up writing some over the Christmas break, and during work (working at the IT lab at Humber is boring, but it gives me lots of time to code!).
Anyway, heres a couple screenies of my program!